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Course overview
This course will introduce Adobe Flash 3 users to programming with ActionScript
3, including using ActionScript to animate, process data, and create dynamic
content.
The course emphasizes the object-oriented capabilities
of Flash, and teaches students how to use ActionScript objects, methods,
events, properties, and functions, with an eye toward ActionScript best
practices.
Who should attend
Delegates should have solid experience of developing with Adobe Flash.
Course contents
Getting Started
Overview of ActionScript 3
Using the actions window
Debugging using the trace window
Overview of syntax and code structure
Overview of OO programming (object oriented)
ActionScript properties and methods
Overview of data types (variables, arrays, values)
Overview of loops and conditions
Overview of events and events listeners
Exploring ActionScript 3 concepts through the ActionScript 3 reference
ActionScript 3 Fundamentals
Working with symbols and instances
Adding actions to timeline and frames
Using simple ActionScript 3 to control a movie clip
Adding comments and performing simple debugging
Inheriting movie clip properties
Referencing movie clip
Understanding and using objects
ActionScript 3 best practices
Creating Forms
Overview of forms
Creating form fields
Using form data
Validating forms
Text field manipulation
Retrieving and using user input via text field
Movie Clips 3
Implementing button movie clips
Creating Empty Movie Clips
Using the loadMovie method to load SWF and JPEG Files
Creating duplicate movie clips
Generating multiple copies of a movie clip
Reusing Code
Reusing code
Overview of functions
Defining variables local to functions
Identifying when to use functions
Using dynamic evaluation
Referencing an External ActionScript file
Related courses
Adobe Flash 3 Introduction
ActionScript 3 Advanced course for serious programmers
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